Basket Random

Basket Random — One button, two floppy players, no rules

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Basket Random: basketball where the physics are the other team

You do not really control a player in Basket Random. You control a moment. Each team is two floppy figures on one key, and pressing it makes them hop and throw their arms forward. Whether that becomes a catch, a steal, a dunk or a face-plant depends on exactly when you press, where the ball is and which way your players happen to be leaning. It is the least precise sports game you will ever play, and that is the point.

Matches are short: the first side to five points wins. Between points the game shuffles things around — the players can change size or shape, the court can move from an indoor gym to a beach, a snowy yard, a city street or somewhere stranger, and even the ball changes. A tactic that worked on the last point may be useless on the next, so you are always adapting.

It is at its best with two people on one keyboard, one on W and one on the Up arrow, shouting at each other over ridiculous rebounds. Alone, the computer is a surprisingly awkward opponent. Either way, a full match fits in a couple of minutes, which is why Basket Random is a favourite for short breaks on school laptops.

Controls & mechanics

ActionControlPurpose
Player oneWYour pair jumps and reaches; press again to throw
Player twoUp arrowThe same for the other team on the same keyboard
Against the computer1 Player on the menuYou use W; the CPU plays the other side
ThrowPress while holding the ballThe arm swing sends the ball towards the hoop
WinningFirst to five pointsCourts, players and ball can change after each point
TouchTap your side of the screenOn phones and touch Chromebooks

Winning more in Basket Random

  1. Wait for the ball to come down: Pressing while the ball is still high makes your players jump too early. Let it drop towards them, then press.
  2. Tap, do not mash: Mashing the key keeps your players in the air and out of position. One well-timed press beats five random ones.
  3. Throw from close: The nearer you are to the hoop, the more forgiving the throw. If you catch it far away, a short hop forward first can help.
  4. Use the back player: Your two players move together but stand apart. The one behind often gets rebounds the front one misses.
  5. Adapt to the court: Some courts are bouncy, some slippery, some tiny. Spend the first second of each point seeing how the ball behaves.
  6. Steal on the throw: Opponents are most exposed right after they throw. A jump at that moment can knock the ball away.

Key features

  • One button each: W for player one, Up arrow for player two.
  • Solo or two players: Play the computer or a friend on the same keyboard.
  • First to five: Matches take a couple of minutes.
  • Always changing: Courts, players and balls change between points.
  • Ragdoll physics: Floppy players make every rally unpredictable.
  • Served from this site: The HTML5 game runs in a Chrome tab on a school laptop.

Game info

  • Title: Basket Random
  • Developer: RHM Interactive
  • Category: Random & Ragdoll Sports
  • Platform: Web browser (HTML5)
  • Build: RHM Interactive · HTML5 build with box2d physics, served from basketrandom.click

Pro tip: After a point, do not press straight away. The players land and settle for a moment; the first press after they settle is much more controlled than one while they are still wobbling.

Frequently asked questions

Is Basket Random free here?

Yes. It is served from this site and runs in your browser with no download and no account.

How do you play Basket Random with two players?

Choose two players on the menu. Player one uses W and player two uses the Up arrow, both on the same keyboard.

How do you win Basket Random?

Score five points before the other side does. Each basket is one point.

Can I play Basket Random alone?

Yes. Pick one player and you play against the computer using W.

Does it work on a school Chromebook?

Yes. It is a light HTML5 game that runs in Chrome with the keyboard or the touch screen.

Why does the court keep changing?

That is part of the game: after each point the court, players and ball can switch, so every point plays differently.

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